CocoaDebug – iOS Debugging Tool

CocoaDebug Logo - iOS Debugging Tool xploitlab

Debugging is the process of finding and resolving defects or problems within a computer program that prevent correct operation of computer software or a system. Tool that can help you to perform debugging on iOS system is CocoaDebug. This tool is very helpful to perform debugging and find a bugs on system to fix it.

Introduction

CocoaDebug - iOS Debugging Tool xploitlab
  • Shake to hide or show the black bubble. (support both device and simulator)
  • Long press the black bubble to show UIDebuggingInformationOverlay. (Apple’s Private API, support iOS 10/11/12)
  • Application memory usage and FPS.
  • List all print() and NSLog() messages which have been written by developer in Xcode.
  • List of all the network requests sent by the application.
  • List crash errors.
  • Share network details via email or copy to clipboard when you are in the Network Details page.
  • Copy logs. (long press the text, then select all or select copy)
  • Search logs by keyword.
  • List application and device informations, including: versionbuildbundle namebundle idscreen resolutiondeviceiOS version
  • List all sandbox folders and files, supporting to preview and edit.
  • List HTML logs, including console.log(),console.debug(),console.warn(),console.error(),console. info(). (support both WKWebView and UIWebView).
  • Support JSON and Google’s Protocol buffers

Installation

CocoaPods

target 'YourTargetName' do
    pod 'CocoaDebug', :configurations => ['Debug']
end 

Carthage

github “CocoaDebug/CocoaDebug”

Framework

Download

WARNING: Don’t submit .ipa to AppStore which has been linked with the CocoaDebug.framework. This Integration Guide outline a way to use build configurations to isolate linking the framework to Debug builds only.

Usage

Swift

//AppDelegate.swift
 
#if DEBUG
    import CocoaDebug
#endif
 
#if DEBUG
    CocoaDebug.enable()
#endif
 
public func print<T>(file: String = #file, function: String = #function, line: Int = #line, _ message: T, color: UIColor = .white) {
    #if DEBUG
        swiftLog(file, function, line, message, color, false)
    #endif
} 

Objective-C

//AppDelegate.m
 
#ifdef DEBUG
    @import CocoaDebug;
#endif
 
#ifdef DEBUG
    [CocoaDebug enable];
#endif 

Please check Example_Swift.xcodeproj and Example_Objc.xcodeproj for more advanced usage.

NOTE: Be careful with Other Swift Flags & Preprocessor Macros when using Swift & Objective-C in one project. You can refer to here.

Parameters

When you initialize CocoaDebug, you can customize the following parameter values before CocoaDebug.enable().

  • serverURL – If the crawled URLs contain server URL ,set these URLs bold font to be marked. not mark when this value is nil. default value is nil.
  • ignoredURLs – Set the URLs which should not crawled, ignoring case, crawl all URLs when the value is nil. default value is nil.
  • onlyURLs – Set the URLs which are only crawled, ignoring case, crawl all URLs when the value is nil. default value is nil.
  • tabBarControllers – Set controllers to be added as child controllers of UITabBarController. default value is nil.
  • logMaxCount – The maximum count of logs which CocoaDebug display. default value is 1000.
  • emailToRecipients – Set the initial recipients to include in the email’s “To” field when share via email. default value is nil.
  • emailCcRecipients – Set the initial recipients to include in the email’s “Cc” field when share via email. default value is nil.
  • mainColor – Set the main color with hexadecimal format. default value is #42d459.

TODO

Thanks

Special thanks to remirobert.


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